[Unity] Custom build for WP8/W8

If your game target the Windows Phone 8 or Windows Store platform, you probably want to use some specific feature like the share, live tiles, … This can be done by using some tricks that I already explain in a previous thread (http://blog.lordinaire.fr/2014/09/unity-interact-between-unity-and-windows-phone-8-windows-store-apps/) but I might be pretty cool to build automatically custom files like splashscreen, […]

[Unity][iOS/WP8/Android] Slide gesture helper

In this post, we will see how to detect a slide gesture in 2D mobile games. Slide gesture description In our example, a slide can be in four directions : left, right, bottom and top. We define a minimum distance and a ratio between vertical and horizontal distance to make the gesture completely. Gesture manager […]