[Unity] Custom build for WP8/W8

If your game target the Windows Phone 8 or Windows Store platform, you probably want to use some specific feature like the share, live tiles, … This can be done by using some tricks that I already explain in a previous thread (http://blog.lordinaire.fr/2014/09/unity-interact-between-unity-and-windows-phone-8-windows-store-apps/) but I might be pretty cool to build automatically custom files like splashscreen, […]

[Unity] Create custom menu items

The Unity editor is very powerful and allows a huge extensibility. In this post, I will focus on how create a custom Menu Item. The MenuItem attribute allows you to add menu items to the main menu and inspector context menus. Simple Menu Item MenuItem(string itemName); Menu Item with shortcut MenuItem(string itemName); The shortcut is […]