[Xamarin] Hololens app with UrhoSharp : Introduction – Part 1

Xamarin just announced that the game engine UhroSharp can be use to create Hololens apps. It’s an interesting alternative to full DirectX app, UWP 2D or Unity3D. Create the basics In order to build an Hololens application with UrhoSharp, we need to create a new UWP project and to add the NuGet package UrhoSharp.Hololens. Once done, […]

[UWP] Data binding to method and from event

With the Windows 10 Anniversary update, XAML becomes smarter with some great features for the data binding. It is now possible to bind to a property or an event to a method very easily ! Here is a sample of different type of bindings (old and new) to compare the XAML synthax. ViewModel Helper class […]